MATT SILVERSTEIN
2400 5th Avenue #202, San Diego, CA 92101 • 818.216.8897 • matt@mattsilverstein.com

PROFILE
Highly motivated lead character artist with eight years of professional game industry experience and six shipped titles.
Focused on delivering top quality assets, setting and meeting deadlines, working efficiently, and learning new techniques.
Loves working with passionate teammates who enjoy the challenge of making great games.

SKILLS
• Real-time 3D asset creation
• Digital sculpting
• Photorealistic/stylized texture creation
• Digital painting/concept art
• Traditional drawing/illustration background
• Thorough knowledge of anatomy/perspective

SOFTWARE
• 3DS Max
• Zbrush
• Mudbox
• Unreal 3
• Photoshop
• 3D Coat

SHIPPED TITLES
• WWE All Stars
• W.S.O.P. Tournament of Champions
• Dave Mirra BMX Challenge
• TNA iMPACT!
• World Series Of Poker
• MX World Tour

GAME INDUSTRY EXPERIENCE
Lead Character Artist, THQ San Diego
August 2009 – Present
• Manage in-house and outsource artists
• Create and modify 3D character models and assets (both stylized and realistic)
• R&D character rigging/shader/pipeline solutions
• Asset tracking and Pipeline Documentation

Senior Character Artist, Midway Home Entertainment
December 2006 – August 2009
• Modeled and textured photo-realistic pro wrestler character models
• Collected and worked from photo reference and 3D scan data

Character Artist, Left Field Productions
2004 – December 2006
• Modeled and textured professional poker players for W.S.O.P games
• Contributed graphic design and scripting to multiple game menus and HUDs

OTHER EXPERIENCE
Web Design & Photoshop Instructor, Associates in Art (Atelier), Los Angeles, CA
2001 – 2002
• Led weekly Photoshop classes 5 consecutive terms

EDUCATION
B.F.A. Studio Art, University of California, Irvine, CA (June 2000)
Associates in Art (Atelier), Los Angeles, CA (2001 – 2002)
• Attended illustration curriculum (figure drawing, anatomy, illustration, graphic storytelling)